ordering app for pete's little lunch box food truck

Project in progress...

Project Overview

Problem Statement: Pete's Little Lunch Box food truck, which offers a variety of quick meals and snacks, faced long wait times and inefficient order management during rush hour. This caused frustration for students and staff who had limited time between classes. The goal of the research was to understand the pain points, motivations, and preferences of Pete's customers, allowing us to design an app that aligned with their needs and enhanced their ordering experience.

My role: UI/UX designer and Developer

My team: Yi Huan, Sreeja, and Emma

Duration: 10 weeks

Tools and Technologies: Figma, User Research, Affinity Mapping, NUF Framework, User Journey Map

Context and Problem Definition

Pete's Little Lunch Box food truck located on Drexel's campus serves a large volume of students during peak hours, leading to long queues and wait times. As a result, many students find it inconvenient to order food between classes, impacting their ability to make the most of short breaks. The main challenges were to eliminate the inefficiencies in the ordering process and create a solution that fits the fast-paced environment of a campus.

Target Audience: Drexel students, staff, and visitors on campus.

Challenges:

Research and Insights

Research Approach: I did surveys and interviews with Drexel students to understand the pain points. I also observed peak hours and customer interactions to gather insights on the current order process.

Key Findings: User Personas:
John - user persona Lena - user persona
Affinity Map + NUF Analysis:
Affinity map and NUF analysis

Design Process

Moodboard:
Moodboard
Sketches:
Sketch 1 sketche 2

Initial sketches for Pete's ordering app

User task flow:
user task flow user task flow user task flow